Max Payne is a third-person shooter video game developed by Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows. Ports created later in the year for the PlayStation 2 and Xbox and a tie-in for the Game Boy Advance were published by Rockstar Games.
The player assumes the role of the titular character, with gameplay revolving around the use of the bullet-time mechanic during firefights — when triggered, time is slowed down to such an extent that the speed at which bullets and other projectiles move is slow enough to be seen by the naked eye. Although Payne's movement is also slowed, the player is still able to move and react in real-time, allowing them more time to plan and react during firefights.
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